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# Daily Dispatch #11 - Why is Gaming Fun?
- URL: https://lucas-schiavini.com/daily-dispatch-11-why-is-gaming-fun/
- Published: 2022-03-03T14:53:51.000Z
- Updated: 2022-08-16T14:41:28.000Z
- Author: Lucas Schiavini
- Tags: dailydispatch, #Import 2026-08-11 14:49

I’ve been trying to solve problems for an app to build all day today.

It wasn’t fun.

In the end it was just some @sshole changing their lib, so I couldn’t fetch by the same version number anymore. It was this [ColorPicker](https://jitpack.io/com/github/Dhaval2404/ColorPicker/?ref=lucas-schiavini.com). If you fetch [https://jitpack.io/com/github/Dhaval2404/ColorPicker/2.0](https://jitpack.io/com/github/Dhaval2404/ColorPicker/2.0?ref=lucas-schiavini.com) you get “Not Found” error, while [https://jitpack.io/com/github/Dhaval2404/ColorPicker/v2.0](https://jitpack.io/com/github/Dhaval2404/ColorPicker/v2.0?ref=lucas-schiavini.com) does the trick.

What an @sshole.

Why does gaming not feel like work or chores?

Is it the [Self Determination Theory](https://www.sciencedirect.com/topics/social-sciences/self-determination-theory?ref=lucas-schiavini.com) at work?

Competence, [Autonomy](https://www.sciencedirect.com/topics/social-sciences/autonomy?ref=lucas-schiavini.com), and Relatedness.

Could it explain why working in isolation and on a dead end problem doesn’t feel enjoyable?

But more interestingly… How could I make my work as enjoyable as a videogame? 

I see that the more I understand the problem the better my flow is.

But also, maybe enjoying the detective work could also do the trick.

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Took my first class of [Transcendental Meditation](https://www.tm.org/?ref=lucas-schiavini.com) today, another way I’m finding to tackle the “Fun Work” problem.